2026-05-08

Hey stranger!

If you are new or following the project for some time, I would like to ask for an honest review or a comment on the project, because I noticed lots of downloads, but not that much feedback=)

There are more than two months since the beta version was uploaded to itch.io and the progress has been good. I have improved the note scheduling, DSP, dynamic resolutions, Master view, .... I have also been working on optimizing the CPU load, since DSP is mature enough to be "baked".

This is really interesting process as I am using Unity Burst compiler, which is a Unity implementation of machine (assembly) code. This should show as a majorly reduced CPU load for long sustained notes with multiple voices.

For anyone interested how DAWG sounds now I made a session recording:

DAWG on Steam

Original itch.io devlog

Follow DAWG.

Wishlist on Steam, download on itch.io, and track development.

Wishlist on Steam