DAWG is at v1.1.502. The engine, the mixer, the input stack, and the localization layer are all significantly stronger than three weeks ago. If you tried an early beta and bounced off something rough - now is a good time to come back.
What just landed
- Software keyboard for mobile and Steam Deck - proper text input for naming patterns, presets, projects
- Scene-aware UI sounds - clicks play in menus, stay silent during your beat
- Electric instrument color palette - OKLab-designed, works with all themes
- Unified tab count - no more edge cases from leftover hardcoded values
- Cloud sync frontend - first-run setup flow, language picker, settings integration
- Edition hardening - ratchet tests, data-driven tooling, locale drift protection
What's coming
- DAWG Song Contest - make a track in DAWG, win real hardware. MIDI keyboards, headphones, and more. Open to everyone, any skill level. Details with the next public release
- Steam - DAWG is heading to Steam. The engine is ready, store page is in preparation
- Usable MIDI pads - proper pad controller support for finger drumming and beat making
- More DAWG Approved gear - testing new controllers and headphones
- Story Mode - 5 chapters, 21 days, Beat Store economy. The narrative framework is underway
The beta is on itch.io, the tutorials are ready, and the engine is the most stable it's ever been.
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